Build a Fleet SKILL.
The 8D path for sub-agents, built live with Tyler in the 8D room. You go from a one-shot prompt to a reusable fleet SKILL you extend on the spot: add roles, swap model tiers and watch the cost change, and wire the whole fleet into your brief. You leave with a customizable team, not a single prompt. Want the patterns behind it? The Sub-agents and Agent Teams library card has the five team patterns and the model-tier hierarchy.
- A reusable fleet SKILL not a one-shot prompt: a team you can re-run, extend, and hand new roles to.
- Model tiers you control orchestrators on the strong model, workers on the cheap one, with the cost change visible as you swap.
- Wired into your brief the fleet feeds your Morning Brief, so your daily build runs deeper than a single agent.
Build it with Claude.
The 8D build-along. Claude reads the repo, then helps you build a reusable fleet skill you can extend and wire into your brief, pausing between steps for your confirmation.
Your 8D checkpoint.
This is the deeper build for S1, done live with Tyler, in its own room. You already ran three agents from one prompt in the 4D path. Here you make that team durable and tunable.
A reusable fleet SKILL, extended live, and wired into your Morning Brief.
You can add a new role to the fleet, swap a model tier, and see the cost change, then call the fleet from your brief.
Live with Tyler in the 8D room. You leave with a customizable team, not a one-shot prompt.
The fleet SKILL is assembled with Tyler during the session, so there is no copy-paste build here yet. The exact pack will land on this card once it ships. Until then, the patterns you need are in the Sub-agents and Agent Teams library card: the five team patterns and which model tier to run each agent on. If you have more skills than agents can keep track of, see Wrangle Many Skills.